Input: Adolescence
Some examples of social and religious transition ceremonies that can be found in the U.S., as well as in other cultures around the world, are Confirmation, Bar and Bat Mitzvahs, Quinceañeras, sweet sixteens, cotillions, and débutante balls. In other countries, initiation ceremonies play an important role, marking the transition into adulthood or the entrance into adolescence. This transition may be accompanied by obvious physical changes, which can vary from a change in clothing to tattoos and scarification. Furthermore, transitions into adulthood may also vary by gender, and specific rituals may be more common for males or for females. This illuminates the extent to which adolescence is, at least in part, a social construction; it takes shape differently depending on the cultural context, and may be enforced more by cultural practices or transitions than by universal chemical or biological physical changes.

Do cultural transitions into adulthood vary, or are they the same?
Output: vary

Input: United States Air Force
The fighter aircraft of the USAF are small, fast, and maneuverable military aircraft primarily used for air-to-air combat. Many of these fighters have secondary ground-attack capabilities, and some are dual-roled as fighter-bombers (e.g., the F-16 Fighting Falcon); the term "fighter" is also sometimes used colloquially for dedicated ground-attack aircraft. Other missions include interception of bombers and other fighters, reconnaissance, and patrol. The F-16 is currently used by the USAF Air Demonstration squadron, the Thunderbirds, while a small number of both man-rated and non-man-rated F-4 Phantom II are retained as QF-4 aircraft for use as Full Scale Aerial Targets (FSAT) or as part of the USAF Heritage Flight program. These extant QF-4 aircraft are being replaced in the FSAT role by early model F-16 aircraft converted to QF-16 configuration. The USAF has 2,025 fighters in service as of September 2012.

What kind of aircraft is utilized by the USAF in Full Scale Aerial Targets?
Output: F-4 Phantom II

Input: Copyright infringement
In a study published in the Journal of Behavioural and Experimental Economics, and reported on in early May 2014, researchers from the University of Portsmouth in the UK discussed findings from examining the illegal downloading behavior of 6,000 Finnish people, aged seven to 84. The list of reasons for downloading given by the study respondents included money saving; the ability to access material not on general release, or before it was released; and assisting artists to avoid involvement with record companies and movie studios.

Who did downloaders want to help by avoiding studios and record companies?
Output: artists

Input: The Legend of Zelda: Twilight Princess
In four months, Aonuma's team managed to present realistic horseback riding,[l] which Nintendo later revealed to the public with a trailer at Electronic Entertainment Expo 2004. The game was scheduled to be released the next year, and was no longer a follow-up to The Wind Waker; a true sequel to it was released for the Nintendo DS in 2007, in the form of Phantom Hourglass. Miyamoto explained in interviews that the graphical style was chosen to satisfy demand, and that it better fit the theme of an older incarnation of Link. The game runs on a modified The Wind Waker engine.

How long did it take to implement riding horses in a believable manner?
Output:
four