Problem: The GameCube and Wii versions feature several minor differences in their controls. The Wii version of the game makes use of the motion sensors and built-in speaker of the Wii Remote. The speaker emits the sounds of a bowstring when shooting an arrow, Midna's laugh when she gives advice to Link, and the series' trademark "chime" when discovering secrets. The player controls Link's sword by swinging the Wii Remote. Other attacks are triggered using similar gestures with the Nunchuk. Unique to the GameCube version is the ability for the player to control the camera freely, without entering a special "lookaround" mode required by the Wii; however, in the GameCube version, only two of Link's secondary weapons can be equipped at a time, as opposed to four in the Wii version.[g]
The Wii version makes use of what kind of sensors?
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Answer: motion


Problem: Whitehead describes causal efficacy as "the experience dominating the primitive living organisms, which have a sense for the fate from which they have emerged, and the fate towards which they go." It is, in other words, the sense of causal relations between entities, a feeling of being influenced and affected by the surrounding environment, unmediated by the senses. Presentational immediacy, on the other hand, is what is usually referred to as "pure sense perception", unmediated by any causal or symbolic interpretation, even unconscious interpretation. In other words, it is pure appearance, which may or may not be delusive (e.g. mistaking an image in a mirror for "the real thing").
What can be said about the accuracy of presentational immediacy?
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Answer: it is pure appearance, which may or may not be delusive


Problem: Maximum power transfer requires matching the impedance of an antenna system (as seen looking into the transmission line) to the complex conjugate of the impedance of the receiver or transmitter. In the case of a transmitter, however, the desired matching impedance might not correspond to the dynamic output impedance of the transmitter as analyzed as a source impedance but rather the design value (typically 50 ohms) required for efficient and safe operation of the transmitting circuitry. The intended impedance is normally resistive but a transmitter (and some receivers) may have additional adjustments to cancel a certain amount of reactance in order to "tweak" the match. When a transmission line is used in between the antenna and the transmitter (or receiver) one generally would like an antenna system whose impedance is resistive and near the characteristic impedance of that transmission line in order to minimize the standing wave ratio (SWR) and the increase in transmission line losses it entails, in addition to supplying a good match at the transmitter or receiver itself.
Why would a transmitter have additional adjustments?
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Answer:
"tweak" the match