This task is about reading the given passage and construct a question about the information present in the passage. Construct a question in such a way that (i) it is unambiguous, (ii) it is answerable from the passage, (iii) its answer is unique (iv) its answer is a continuous text span from the paragraph. Avoid creating questions that (i) can be answered correctly without actually understanding the paragraph and (ii) uses same words or phrases given in the passage.

Ex Input:
The Neolithic 2 (PPNB) began around 8,800 BCE according to the ASPRO chronology in the Levant (Jericho, Israel). As with the PPNA dates, there are two versions from the same laboratories noted above. This system of terminology, however, is not convenient for southeast Anatolia and settlements of the middle Anatolia basin. This era was before the Mesolithic era.[citation needed] A settlement of 3,000 inhabitants was found in the outskirts of Amman, Jordan. Considered to be one of the largest prehistoric settlements in the Near East, called 'Ain Ghazal, it was continuously inhabited from approximately 7,250 – 5,000 B.

Ex Output:
When did the The Neolithic 2 (PPNB) era start?


Ex Input:
Prior Zelda games have employed a theme of two separate, yet connected, worlds. In A Link to the Past, Link travels between a "Light World" and a "Dark World"; in Ocarina of Time, as well as in Oracle of Ages, Link travels between two different time periods. The Zelda team sought to reuse this motif in the series' latest installment. It was suggested that Link transform into a wolf, much like he metamorphoses into a rabbit in the Dark World of A Link to the Past.[m] The story of the game was created by Aonuma, and later underwent several changes by scenario writers Mitsuhiro Takano and Aya Kyogoku. Takano created the script for the story scenes, while Kyogoku and Takayuki Ikkaku handled the actual in-game script. Aonuma left his team working on the new idea while he directed The Minish Cap for the Game Boy Advance. When he returned, he found the Twilight Princess team struggling. Emphasis on the parallel worlds and the wolf transformation had made Link's character unbelievable. Aonuma also felt the gameplay lacked the caliber of innovation found in Phantom Hourglass, which was being developed with touch controls for the Nintendo DS. At the same time, the Wii was under development with the code name "Revolution". Miyamoto thought that the Revolution's pointing device, the Wii Remote, was well suited for aiming arrows in Zelda, and suggested that Aonuma consider using it.[n]

Ex Output:
What does Link morph into in A Link to the Past?


Ex Input:
The most famous reformer of Estonian, Johannes Aavik (1880–1973), used creations ex nihilo (cf. ‘free constructions’, Tauli 1977), along with other sources of lexical enrichment such as derivations, compositions and loanwords (often from Finnish; cf. Saareste and Raun 1965: 76). In Aavik’s dictionary (1921), which lists approximately 4000 words, there are many words which were (allegedly) created ex nihilo, many of which are in common use today. Examples are

Ex Output:
Of all of Estonian's language reformers who is the most well known?