Input: The Legend of Zelda: Twilight Princess
In four months, Aonuma's team managed to present realistic horseback riding,[l] which Nintendo later revealed to the public with a trailer at Electronic Entertainment Expo 2004. The game was scheduled to be released the next year, and was no longer a follow-up to The Wind Waker; a true sequel to it was released for the Nintendo DS in 2007, in the form of Phantom Hourglass. Miyamoto explained in interviews that the graphical style was chosen to satisfy demand, and that it better fit the theme of an older incarnation of Link. The game runs on a modified The Wind Waker engine.

What was the name of the second Wind Waker game?
Output: Phantom Hourglass

Input: Macintosh
Burrel's innovative design, which combined the low production cost of an Apple II with the computing power of Lisa's CPU, the Motorola 68K, received the attention of Steve Jobs, co-founder of Apple. Realizing that the Macintosh was more marketable than the Lisa, he began to focus his attention on the project. Raskin left the team in 1981 over a personality conflict with Jobs. Team member Andy Hertzfeld said that the final Macintosh design is closer to Jobs' ideas than Raskin's. After hearing of the pioneering GUI technology being developed at Xerox PARC, Jobs had negotiated a visit to see the Xerox Alto computer and its Smalltalk development tools in exchange for Apple stock options. The Lisa and Macintosh user interfaces were influenced by technology seen at Xerox PARC and were combined with the Macintosh group's own ideas. Jobs also commissioned industrial designer Hartmut Esslinger to work on the Macintosh line, resulting in the "Snow White" design language; although it came too late for the earliest Macs, it was implemented in most other mid- to late-1980s Apple computers. However, Jobs' leadership at the Macintosh project did not last; after an internal power struggle with new CEO John Sculley, Jobs resigned from Apple in 1985. He went on to found NeXT, another computer company targeting the education market, and did not return until 1997, when Apple acquired NeXT.

According to Andy Hertzfeld, whose idea is the final Mac design closer to?
Output: Jobs

Input: Comics
Some consider storyboards and wordless novels to be comics. Film studios, especially in animation, often use sequences of images as guides for film sequences. These storyboards are not intended as an end product and are rarely seen by the public. Wordless novels are books which use sequences of captionless images to deliver a narrative.

A book with pictures with no captions that tell a story are called what?
Output: Wordless novels

Input: Roman Republic
The first Roman republican wars were wars of both expansion and defence, aimed at protecting Rome itself from neighbouring cities and nations and establishing its territory in the region. Initially, Rome's immediate neighbours were either Latin towns and villages, or else tribal Sabines from the Apennine hills beyond. One by one Rome defeated both the persistent Sabines and the local cities, both those under Etruscan control and those that had cast off their Etruscan rulers. Rome defeated Latin cities in the Battle of Lake Regillus in 496 BC, the Battle of Mons Algidus in 458 BC, the Battle of Corbione in 446 BC, the Battle of Aricia, and especially the Battle of the Cremera in 477 BC wherein it fought against the most important Etruscan city of Veii.

In what year did Rome claim victory against the city of Veii?
Output:
477 BC