Problem: Szlachta:

The origins of the szlachta are shrouded in obscurity and mystery and have been the subject of a variety of theories.:207 Traditionally, its members were owners of landed property, often in the form of "manor farms" or so-called folwarks. The nobility negotiated substantial and increasing political and legal privileges for itself throughout its entire history until the decline of the Polish Commonwealth in the late 18th century.

Were the szlachta obscure and mysterious or obvious and proud.
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A: obscurity and mystery


Problem: BeiDou Navigation Satellite System:

Although little was officially announced by Chinese authorities about the signals of the new system, the launch of the first COMPASS satellite permitted independent researchers not only to study general characteristics of the signals, but even to build a COMPASS receiver.

The launch of the third COMPASS satellite allowed for researchers to do what?
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A: unanswerable


Problem: Macintosh:

With the new Motorola 68030 processor came the Macintosh IIx in 1988, which had benefited from internal improvements, including an on-board MMU. It was followed in 1989 by the Macintosh IIcx, a more compact version with fewer slots  and a version of the Mac SE powered by the 16 MHz 68030, the Macintosh SE/30. Later that year, the Macintosh IIci, running at 25 MHz, was the first Mac to be "32-bit clean." This allowed it to natively support more than 8 MB of RAM, unlike its predecessors, which had "32-bit dirty" ROMs (8 of the 32 bits available for addressing were used for OS-level flags). System 7 was the first Macintosh operating system to support 32-bit addressing. The following year, the Macintosh IIfx, starting at US$9,900, was unveiled. Apart from its fast 40 MHz 68030 processor, it had significant internal architectural improvements, including faster memory and two Apple II CPUs (6502s) dedicated to I/O processing.

How many Apple II CPUS's did the new Macintosh llfx include?
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A: two


Problem: The Legend of Zelda: Twilight Princess:

There is very little voice acting in the game, as is the case in most Zelda titles to date. Link remains silent in conversation, but grunts when attacking or injured and gasps when surprised. His emotions and responses are largely indicated visually by nods and facial expressions. Other characters have similar language-independent verbalizations, including laughter, surprised or fearful exclamations, and screams. The character of Midna has the most voice acting—her on-screen dialog is often accompanied by a babble of pseudo-speech, which was produced by scrambling the phonemes of English phrases[better source needed] sampled by Japanese voice actress Akiko Kōmoto.

Who provided the basis for Midna's voice?
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A:
Akiko Kōmoto