Problem: Time:

While the Big Bang model is well established in cosmology, it is likely to be refined in the future. Little is known about the earliest moments of the universe's history. The Penrose–Hawking singularity theorems require the existence of a singularity at the beginning of cosmic time. However, these theorems assume that general relativity is correct, but general relativity must break down before the universe reaches the Planck temperature, and a correct treatment of quantum gravity may avoid the singularity.

What will happen to the idea of the Planck temperature in the future?
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A: unanswerable


Problem: Time:

Time travel is the concept of moving backwards or forwards to different points in time, in a manner analogous to moving through space, and different from the normal "flow" of time to an earthbound observer. In this view, all points in time (including future times) "persist" in some way. Time travel has been a plot device in fiction since the 19th century. Traveling backwards in time has never been verified, presents many theoretic problems, and may be an impossibility. Any technological device, whether fictional or hypothetical, that is used to achieve time travel is known as a time machine.

Traveling which direction in time has never been verified and presents many problems?
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A: backwards


Problem: Nintendo Entertainment System:

The Famicom contained no lockout hardware and, as a result, unlicensed cartridges (both legitimate and bootleg) were extremely common throughout Japan and the Far East. The original NES (but not the top-loading NES-101) contained the 10NES lockout chip, which significantly increased the challenges faced by unlicensed developers. Tinkerers at home in later years discovered that disassembling the NES and cutting the fourth pin of the lockout chip would change the chip’s mode of operation from "lock" to "key", removing all effects and greatly improving the console’s ability to play legal games, as well as bootlegs and converted imports. NES consoles sold in different regions had different lockout chips, so games marketed in one region would not work on consoles from another region. Known regions are: USA/Canada (3193 lockout chip), most of Europe (3195), Asia (3196) and UK, Italy and Australia (3197). Since two types of lockout chip were used in Europe, European NES game boxes often had an "A" or "B" letter on the front, indicating whether the game is compatible with UK/Italian/Australian consoles (A), or the rest of Europe (B). Rest-of-Europe games typically had text on the box stating "This game is not compatible with the Mattel or NES versions of the Nintendo Entertainment System". Similarly, UK/Italy/Australia games stated "This game is only compatible with the Mattel or NES versions of the Nintendo Entertainment System".

What was the lockout chip number for UK, Italy, and Australia?
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A: 3197


Problem: Tristan da Cunha:

In 1958 as part of an experiment, Operation Argus, the United States Navy detonated an atomic bomb 160 kilometres (100 mi) high in the upper atmosphere about 175 kilometres (109 mi) southeast of the main island.

What country test detonated an atomic bomb near the island?
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A:
United States